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Interactive whiteboard games

A projector or an interactive board changes what a game needs: text has to be readable from the back, targets have to be hittable with a finger, and the next action has to be obvious to twenty people at once.

These are the games that hold up on a wall-sized screen. Full-screen mode, one tap, and the whole class is looking at the same thing.

Games in this collection

Interactive Game

Sentence Factory

Word tiles ride in on a conveyor — put them in order, catch the wrong word, and write one silly story together.

  • Ages 3–11

Interactive Game

Painter's Attic

A secret word arrives on a painter's palette and you draw it on a real easel canvas — brush sounds, paint-blob colours and a skylight for a timer.

  • Ages 5–11

Interactive Game

Fortune Wheel

A painted carnival wheel with your class on its slices. Spin it, hear the ratchet slow, and a ticket prints with the lucky name.

Interactive Game

Hall of Banners

A torchlit great hall where every team is a banner — each point hoists it higher, a crest stamps the cloth, and the crown drifts to the leader.

Interactive Game

Moon Hourglass

Turn the glass and stardust starts to fall. The moon ring empties with the minutes, and a soft gong says the time is up.

Interactive Game

Sorting Stones

Every name is a pebble in a leather pouch. Tip it over a circle of standing stones and the class lands in fair, random teams.

Interactive Game

Sorting Orchard

Four fruits on a branch and one that does not belong — or baskets to sort them into. The rule is always said out loud at the end.

  • Ages 4–11

Interactive Game

Two Doors

One question, two great doors, one answer on each. The class votes, and the right door swings open into the light.

  • Ages 4–11

Printable packs

Print & go

School

  • 16 words

Colours

  • 12 words

Shapes

  • 14 words

Actions

  • 16 words

Send as homework

Five joyful minutes at home: the child listens, taps the right picture and collects stars.

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Questions teachers ask

Do I need special whiteboard software?

No — it is a website, so whatever browser the board runs will open it. Press F11 for full screen and the browser furniture disappears.

Can children come up and touch the board?

That is the point. Every control is finger-sized on purpose — spinning the wheel, flipping a card and adding a point are all things a six-year-old can do without hitting the wrong thing.

Is there a screen I can leave up all lesson?

Yes — the Classroom Screen puts the clock, a timer, the lucky-name spinner, the scoreboard, the quiet meter and dice on one dashboard. It is the tab most teachers keep open from bell to bell.

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