Skip to content

55 topics · Free · A4 · no sign-up

Printable board games for English class

Ages 4–9Count the dots on a die, name the picture

A roll-and-move board game for every topic: a 30-space path on one A4 page, with picture spaces and surprise arrows. Roll the die, move, and say the word you land on.

Make one with your own words →

Animals

Nature & outdoors

Food & treats

Home & family

School & basics

Me & my body

Play & hobbies

World around

Holidays

How to use it in class

  1. Two to four players per board. One board per group of two to four, one die, a counter each — coins or buttons work. In bigger groups the wait between turns is too long and children stop listening.

  2. Play one turn for the class. Roll, count the spaces aloud in English — “one, two, three” — and say the word you land on. Can't say it? Go back. That is all the English the game needs, and the counting is free number practice.

  3. Raise the bar for older children. From about seven, a player has to say a sentence with the word — “I like cats.” — not just the word. The rest of the group decides whether it counts.

Questions teachers ask

How much does it cost?

Nothing. All 55 topics open and print free, with no sign-up.

What age is it for?

Ages 4–9. Count the dots on a die, name the picture. The words in every topic are beginner level; the age range comes from what the sheet asks of the child.

What do we need to play?

One board per group of two to four, one die and a counter each — coins or buttons work. The rules are on the sheet, and “New board” lays out a fresh path from the same words.

  • Lesson Plan · 45 min

    Toys Unit: Extra ESL Activities for Kids

    Ask children to bring one toy from home and the lesson writes itself: describing, asking, swapping and shopping.

  • Lesson Plan · 45 min

    Weather & Seasons Unit: Extra ESL Activities

    Look out of the window and start. A daily weather report, seasons and the clothes that go with them.

  • Interactive Game · 3–10 min

    Deck of Wonders

    A magician's deck in a curtained study: brass filigree backs, a true 3D flip, and a horn that says the word out loud. Keep what you know; the rest returns.

  • Interactive Game · 5–15 min

    Garden of Pairs

    Every card is a seed packet in a walled garden. Turn one and it blooms; find its twin and the pair stays in flower, with a butterfly to prove it.