Interactive Game
Moon Hourglass
Turn the glass and stardust starts to fall. The moon ring empties with the minutes, and a soft gong says the time is up.
Teacher guide · Sleeping Fox
A noise meter the class actually cares about: get loud and the fox wakes up.
Open the gameAsk the fox to listen to the room, and allow the microphone.
It only measures how loud the room is — nothing is recorded.
Stay quiet and he sleeps on; a little noise and an ear twitches.
Too loud, and he wakes with a start.
Set how lightly he sleeps: library, normal, or party day.
No microphone? A pretend-noise mode runs the whole thing by hand.
Three ways to play it differently once the class knows the rules.
Choose library for silent reading — a whisper wakes him — or party day, when only a real shout will.
No microphone, or not allowed to use one? Pretend-noise mode lets you move the meter by hand.
Turn the Moon Hourglass in another tab: the class wins if the fox is still asleep at the gong.
Word lists that suit it, with pictures and translations.
Interactive Game
Turn the glass and stardust starts to fall. The moon ring empties with the minutes, and a soft gong says the time is up.
Interactive Game
Every card is a seed packet in a walled garden. Turn one and it blooms; find its twin and the pair stays in flower, with a butterfly to prove it.
Interactive Game
A secret word arrives on a painter's palette and you draw it on a real easel canvas — brush sounds, paint-blob colours and a skylight for a timer.
Interactive Game
A magician's deck in a curtained study: brass filigree backs, a true 3D flip, and a horn that says the word out loud. Keep what you know; the rest returns.
Interactive Game · 5–15 min
Every card is a seed packet in a walled garden. Turn one and it blooms; find its twin and the pair stays in flower, with a butterfly to prove it.
Interactive Game · 5–15 min
One question, two great doors, one answer on each. The class votes, and the right door swings open into the light.
Lesson Plan · 45 min
Beaches, trips and packing a bag. Works at the end of the year (plans) or the start (memories).