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Teacher guide · Deck of Wonders

Flashcard games: how to use them in class

Picture flashcards that say the word aloud, with a pile that shrinks as they learn.

Open the game

At a glance

Ages
3–11
Players
Whole class · One-to-one
Time
3–10 min
Prep
Pick a word topic in the game — the words are already inside
Online lessons
Made for screen share
No wifi
Keeps working once it has been opened

How to play

  1. Choose a subject and summon the deck.

  2. Decide which side shows first — the picture, or the word.

  3. Tap the card, it turns right over, and the word is said aloud.

  4. Keep the ones they know; the rest go back into the pile.

  5. When the last card goes, the deck is finished — deal another.

Variations

Three ways to play it differently once the class knows the rules.

  1. Word first

    With readers, show the word side first and let them read it before the card turns to the picture.

  2. Whisper, shout, sing

    Say each word three ways — whispered, loud, then sung — and one card gives three repetitions.

  3. Say it, then hear it

    The class says each word before anyone taps the horn; then tap it to hear the word and check.

Best topics for this game

Each one opens Deck of Wonders with that pack already loaded.

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