Interactive Game
Sleeping Fox
A fox sleeps in the clearing and the microphone keeps watch. Stay quiet and he sleeps on; get loud and he wakes with a start.
- Ages 3–11
Teacher guide · Moon Hourglass
A countdown the whole room can see, so “five more minutes” stops being an argument.
Open the gameChoose one, three, five or ten minutes.
Turn the glass and the stardust begins to fall.
The moon ring empties along with the minutes.
Hold the sand whenever you need to, then let it fall again.
A soft gong says the time is up.
Three ways to play it differently once the class knows the rules.
Tidy-up race: turn the glass and see whether everything is put away before the gong.
One silent minute to think before any hand goes up, so the slower thinkers get there too.
When the room gets loud, hold the sand; let it fall again once it is quiet. No words needed.
Word lists that suit it, with pictures and translations.
Interactive Game
A fox sleeps in the clearing and the microphone keeps watch. Stay quiet and he sleeps on; get loud and he wakes with a start.
Interactive Game
A painted carnival wheel with your class on its slices. Spin it, hear the ratchet slow, and a ticket prints with the lucky name.
Interactive Game
Tap the floating cube. It turns, a topic is engraved on the face it lands on, and you name three.
Interactive Game
A secret word arrives on a painter's palette and you draw it on a real easel canvas — brush sounds, paint-blob colours and a skylight for a timer.
Interactive Game · 3–10 min
The letters come out of the fire scrambled. Strike them onto the anvil in order, and the word quenches in a hiss of steam.
Interactive Game · 5–15 min
One question, two great doors, one answer on each. The class votes, and the right door swings open into the light.
Flashcards
The last 41 Dolch words — together, myself, laugh. After these, it's just reading.