Interactive Game
Fortune Wheel
A painted carnival wheel with your class on its slices. Spin it, hear the ratchet slow, and a ticket prints with the lucky name.
Teacher guide · Sorting Stones
Fair random teams on the board in one tip of the pouch — nobody can argue with it.
Open the gameCarve the class list into the pouch once — the other games share it.
Choose how many circles you need, from two to six.
Tip the pouch and the stones scatter out.
Each one lands in a circle, and the circles come out even.
Cast again for a completely different set.
Three ways to play it differently once the class knows the rules.
Cast again between activities, so the groups keep mixing and nobody is stuck with the same team all lesson.
Before you start, each team picks a name from the last topic — an animal, a fruit, a kind of weather.
Treat each circle as a corner of the room: teams start at their circle's station and move on at your signal.
Word lists that suit it, with pictures and translations.
Interactive Game
A painted carnival wheel with your class on its slices. Spin it, hear the ratchet slow, and a ticket prints with the lucky name.
Interactive Game
One question, two great doors, one answer on each. The class votes, and the right door swings open into the light.
Interactive Game
A torchlit great hall where every team is a banner — each point hoists it higher, a crest stamps the cloth, and the crown drifts to the leader.
Interactive Game
Tip the leather cup and one to four ivory dice tumble out onto the velvet. The total is stamped into the felt in wax.
Interactive Game · 5–15 min
The story is written on the panels of a paper lantern. Read it, hear any line again, then show what you understood.
Interactive Game · 1–10 min
Turn the glass and stardust starts to fall. The moon ring empties with the minutes, and a soft gong says the time is up.
Lesson Plan
Near and far, one and many — the pointing words. The whole grammar fits in an arm gesture.