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Word Duel: a vocabulary game for two teams

Two teams, one screen. Name the picture, match the definition, find the synonym or the opposite. Take turns or race to the buzzer.

  • Free
  • Ages 8–17
  • Level A1–B1
  • 200 questions
Age
Ages 8–17
Level
A1–B1
Skill
Vocabulary
Format
Interactive
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Word Duel · 2 teams

Two teams. One screen. Every word counts.

Pictures, definitions, synonyms and opposites. Both teams get the same number of questions of the same kinds.

Mode

Teams answer in turns: A, B, B, A, A, B… so neither team always goes first.

Words
Length
Picture questions

Turn them off for a student using a screen reader: the picture can't be described without giving the answer away.

Steals

If a team gets it wrong, the other team can steal the point.

Teacher's guide

Setting up (1 minute)

  • Split the class into two teams and type their names. Choose A1–A2 (word-bank pictures and definitions), B1 (definitions, synonyms and opposites) or a mix.
  • Take turns is the calm version: questions come in pairs of the same kind, and the order runs A–B, B–A, so neither team always goes first.
  • Buzzer race is the loud version: team A buzzes with the A key, team B with the L key (or tap the big buttons). A wrong answer hands the question to the other team.

Keeping it fair

  • Both teams get exactly the same number of questions, of the same kinds.
  • With steals on, a wrong answer gives the other team one chance to take the point.
  • A tie at the end goes to sudden death (up to five rounds): in turns mode one question each, no steals, until one team is right and the other wrong; in buzzer mode one question, first right answer wins.

Variations

  • Make one student per team the speaker — the team must agree before the speaker answers.
  • After the duel, ask each team to write sentences with three words they got wrong.

More challenges

Challenges