Interactive Game
Garden of Pairs
Every card is a seed packet in a walled garden. Turn one and it blooms; find its twin and the pair stays in flower, with a butterfly to prove it.
- Ages 3–11
Teacher guide · Story Lantern
Thirty readable stories — and a way to check they understood one.
Open the gamePick a story built from the sounds they already know.
It appears on the lantern, one line at a time.
Tap any line to hear it read aloud.
Then put what happened back in order.
And answer three questions about it.
Three ways to play it differently once the class knows the rules.
Read each line together as a class, then tap it to hear how it should sound.
Short on time? Do just one of the three tasks: Put it in order, True or false, or Who, what, where.
Turn Class Mode on and let the teams take turns answering the questions for points.
Word lists that suit it, with pictures and translations.
Interactive Game
Every card is a seed packet in a walled garden. Turn one and it blooms; find its twin and the pair stays in flower, with a butterfly to prove it.
Interactive Game
The letters come out of the fire scrambled. Strike them onto the anvil in order, and the word quenches in a hiss of steam.
Interactive Game
Word tiles ride in on a conveyor — put them in order, catch the wrong word, and write one silly story together.
Interactive Game
Turn the glass and stardust starts to fall. The moon ring empties with the minutes, and a soft gong says the time is up.